Lineages

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In the universe of Medaevum, all living things share a common ancestor: humans. Everything alive in the world is in some way related to one another, and were at some point created by the same hand. That hand, or more accurately hands, no doubt molded them with different intentions. Valleymen were not made for the same tasks as Elves, for example. However, whatever their differences they were both made using the same shared stock.

Even the animals that roam the worlds on Medaevum, the shylings that stalk through the night, even seemingly inhuman monsters are all interrelated. This is doubly true for the playable lineages on Medaevum.

Humans

It is unclear why the Hours made humanity, creatures supposedly made in their own image, before their image became distorted by divine power. They exist in nearly every nook and cranny of the world, where life can exist, humanity has at least made a passing attempt at existing too.

Humans have no traits tied to their lineage.

Elves

In poetic convention, they are also sometimes called Those Who Lie in the Shadow of the Tower. Elves were one of the last races made in the Forge of the Hours, making them technically younger than all but Valleymen. It is commonly known that elves were made for sheer aesthetics, to be physically appealing to the Hours in service to them. And such service included roles like honor guards, household servants, and concubines.

Valleymen

To outsiders, they are Valleymen from the Kingdom of Two Valleys. Among themselves, they are Cthonians from Cthonia. While they have a rich and storied history of their struggles and triumphs, they are remembered outside of their own cultural sphere for only one thing: The Red Years. A period of time spanning centuries where they used their advanced technology and magic to invade, extort, and barter for slaves on an incomprehensibly large scale.

Beastmen

The magic of grafting is the closest that most people ever come to realizing the power and potential of the Hours. While the unrealized potential of one's body is astounding, beastmen - or at least their ancestors - sought to empower it even more by grafting animal flesh onto their own bodies. If one does this enough, eventually they will seem more animal than man, and even their children will be born beastlike. In this way, there are clans of beastmen who have lost the understanding of grafting generations ago, but continue to bear beastlike offspring.