User contributions for Pompey
26 February 2025
- 09:0409:04, 26 February 2025 diff hist +19 Markets →Luxuries
- 09:0309:03, 26 February 2025 diff hist +1,847 Markets →Poisons
25 February 2025
- 05:3505:35, 25 February 2025 diff hist +469 Systems →Stealth and Flanking
24 February 2025
- 16:5116:51, 24 February 2025 diff hist +2 Systems →Cleverness
- 16:5016:50, 24 February 2025 diff hist +128 Systems →Cleverness
- 16:4916:49, 24 February 2025 diff hist +66 Systems →Erudition
- 16:4816:48, 24 February 2025 diff hist +12 Systems →Cleverness
- 16:4816:48, 24 February 2025 diff hist +17 Systems →Erudition
- 16:4716:47, 24 February 2025 diff hist +3 Systems →Prowess
- 16:4716:47, 24 February 2025 diff hist −3 Systems →Prowess
- 16:4616:46, 24 February 2025 diff hist 0 Systems →Prowess
- 16:4516:45, 24 February 2025 diff hist +1 Systems →Prowess
- 16:4416:44, 24 February 2025 diff hist −12 Systems →Prowess
- 16:4416:44, 24 February 2025 diff hist +24 Systems →Scaling
- 16:4316:43, 24 February 2025 diff hist +790 Systems →Scaling
- 16:1316:13, 24 February 2025 diff hist +3,101 Systems →Advancing Traits
- 13:1913:19, 24 February 2025 diff hist +267 Systems →Sizes
- 13:1713:17, 24 February 2025 diff hist +324 Systems →Using Armies
- 13:1413:14, 24 February 2025 diff hist +228 Systems →Fortifications
- 13:1213:12, 24 February 2025 diff hist +4,289 Systems →Armies
- 11:5311:53, 24 February 2025 diff hist +7,790 N Systems Created page with "There's no lore on this page. This page is an explanation of all the underlying mechanics for the setting. =Challenges= When a character is presented with something they cannot overcome through trivial effort, that's a challenge. Whether or not a character succeeds on a challenge is determined by one of their three attributes. There are two forms of challenge: a static challenge, and an opposed challenge. A static challenge is something like a locked box, or a door. It..."
- 11:5011:50, 24 February 2025 diff hist +112 Markets →Material
- 11:4911:49, 24 February 2025 diff hist +150 Markets →Ammunition
- 11:4711:47, 24 February 2025 diff hist +10 Markets →Ammunition
- 10:4310:43, 24 February 2025 diff hist +30 Character Creation No edit summary
19 February 2025
17 February 2025
- 14:4814:48, 17 February 2025 diff hist 0 Von Sabot Knight →Attributes
- 14:4714:47, 17 February 2025 diff hist +1 Von Sabot Knight →Vampiric Knights
- 14:4714:47, 17 February 2025 diff hist +102 Von Sabot Knight →Vampiric Knights
- 14:4714:47, 17 February 2025 diff hist +2,769 N Von Sabot Knight Created page with "House von Sabot is the feudal ruler of the city of Luten-Augusburg, but their power extends far beyond the city, even deep into the Unseen. In order to protect their interests, they attract a host of competent knights trained for battle. Because the needs of the von Sabots vary greatly, the knights they employ vary greatly too. =Squires= The least of von Sabot knights, these are people who have some training equal to a knight but who aren't exceptional. ==Attributes==..."
- 14:4614:46, 17 February 2025 diff hist +21 Compendium →V
- 14:2514:25, 17 February 2025 diff hist +190 Vampires →The Curse
- 14:2314:23, 17 February 2025 diff hist +31 Vampires →Fledgling
- 14:2214:22, 17 February 2025 diff hist −29 Vampires →Fledgling
- 14:2214:22, 17 February 2025 diff hist −29 Vampires →Peer
- 14:2114:21, 17 February 2025 diff hist +36 Vampires →The Curse
- 14:0814:08, 17 February 2025 diff hist −122 Vampires →Bloodlines
- 14:0714:07, 17 February 2025 diff hist +114 Vampires →Peer
- 14:0014:00, 17 February 2025 diff hist −523 Vampires →Elders
- 13:5913:59, 17 February 2025 diff hist −237 Vampires →Elders
- 13:5813:58, 17 February 2025 diff hist −4 Vampires →Peer
- 13:5713:57, 17 February 2025 diff hist −4 Vampires →Fledgling
13 February 2025
- 18:4418:44, 13 February 2025 diff hist +75 Markets →Tools
- 18:4418:44, 13 February 2025 diff hist +387 Markets →Untracked Gear
- 18:3718:37, 13 February 2025 diff hist +125 Markets →Armor
- 18:3518:35, 13 February 2025 diff hist +1 Markets →Accomodations
- 18:3418:34, 13 February 2025 diff hist +99 Markets →Personal Weapons
- 18:3318:33, 13 February 2025 diff hist +182 Markets →Ammunition
- 18:3118:31, 13 February 2025 diff hist +103 Markets →Personal Weapons
- 18:2018:20, 13 February 2025 diff hist +2 Beastmen →Negative Traits